Age/Gender: 23, Male
Location: Standish, MI
Job: Nil
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Exp. Points: 435 / 550
Exp. Rank #: 89,145
Voting Pow.: 4.87 votes
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Flash Reviews: 60
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60 Reviews | 4 w/ Responses
It's fun for a few minutes, but the Fuel and Gems are way too cheap to be so sparse. Besides that you've got a solid game with a unique idea. Only real improvement would be more value from the Fuel and Gems.
Well done, though.
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I got a Z+, and then I put my family up to it, and they got the same.
I would give it a ten, but you kinda missed the grenade question. I asked my dad (ARMY 10 years ago), and then my Mom (ARMY now). They both say that anything within 20 feet is gonna die regardless of fragments. The fragments only effect everything out to 50 feet (Usually).
I'm not intending to be nit-picky, but I don't like people being wrong (Worst Pet-Peeve ever!)
If you want to verify what I've told you here, ask a Soldier.
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Best game of the genre I've seen yet!
Was a little short, but recovers in the ability to generate your own puzzles.
Favorite was the "Bite My Valentine". Only thing that had me scratch my head was that it was daytime, and he was in direct Sunlight. It then dawned on me that it was your story, not the general mythology (Stupid me).
I would like to see more games like this, maybe even with more than three stories. Next time though, remeber that more time on the Artwork = Better overall appearance. Was good this time, just a suggestion for next time.
And to Jason1314: I don't think he would go through all that trouble just to kill her in the end; if he wanted to do that, he would have right from the start. I think he would've turned her into a vampire as well.
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Excellent idea, graphics, gameplay, and overall playability, but if there were anything you could improve it would be:
1. More time per level; right around level 9, you run out of time before you can get enough kills (Or I just suck).
2. The car goes too fast, and doesn't handle well; maybe add in car's speed more gradually instead of Mach 5 right off the bat.
3. Cash comes slowly; this could be overlooked as adding difficulty, but you get nothing if you fail a level, and could possibly be stuck for a long time trying to get one upgrade (You could just lower the prices).
If you could improve on the first two, this would be an instant 5-star for me, and just about anyone else playing. (And I love the grill blades.)
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Love the idea of unlocking charachters.
Only real tweaks would be Speeding up the gameplay, and adding difficulty settings (Unless I missed it). Other than that, good work. I wait for more.
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Nice platformer, and much originality.
Only real improvement would be an option to change what you're building. Such as being able to select building different styles of buildings, Pyramids, Trees, Mountains, you could do pretty much anything. I think many users would like to see a game like that.
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Epic. Completely random. No discernable purpose. All making you go, "WTF?" Perfect for those days when nothing makes you smile.
And the mobs cry, "MOAR, MOAR, MOAR!!!"
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Love it! Reminds me of Left4Dead, with a Madness twist. F'ing awesome job. Some charachters are introduced, and killed in the same episode, which makes sense. Nice twist with the Security guy, I might've done the same. Next one please!
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I like how you've got the setup, but what could really peak it is difficulty modes. I'd like a mode that lets you gather Valor faster, and another that gathers more slowly. Other than that, more soldier unit types could be interesting, such as a Flamethrower unit. Just a suggestion, but good as-is.
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An excellent storyline, mode of play, and concept, I also like how you set up some of the levels. The only real problem is that I can't fininsh the level where he says, "What? Don't leave yet. I have more to say. I really do." I tried stacking the shades and jumping from there, but I can't get far enough. The agony of not knowing the ending is killing me! How do I do it? (PM it so it doesn't ruin it for everyone else please!)
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